Fono's campaign setting: Tarsius [WIP]

Re: Fono's campaign setting: Tarsius [WIP]

Postby Clow » Sat Jan 26, 2013 8:44 am

Expect me to pick this back up sometime very soon.

I have a bunch of ideas floating about in me little head. I don't think you guys will be disappointed.
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Re: Fono's campaign setting: Tarsius [WIP]

Postby Clow » Tue Mar 12, 2013 1:48 am

So, things... things are happening. Here is a preview of said things:

http://tarsius.wikia.com/

Feel free to take a look at the pages I've thrown up so far. There is detail on Galk, Fut'Mundas, and the Council.
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Re: Fono's campaign setting: Tarsius [WIP]

Postby Clow » Fri Mar 15, 2013 3:26 am

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Re: Fono's campaign setting: Tarsius [WIP]

Postby Clow » Fri Apr 11, 2014 12:17 pm

Big update soon. No maps, just trying to write shit at this point. Here's some of the special stuff I've got in the works. Ideas and comments welcome, of course!

First of all, I've been dreaming up my own gods, several of which are very important to the story. There are several levels. There are the Progenitors, the two greatest beings from which were born the Six Trinities (although they all weren't once trinities!). Inside these trinities are two groups or realms, The Realm of Men and the Realm of Nature. Basically, this is how it goes:

Image

I'm going to go ahead and post this even though I haven't developed personalities, descriptions, or even epithets for most of the gods. But this is what I have so far!
The Trinity of Conflict:
Spoiler: show
Haxxas, God of War
Epithet(s): The Blood Drum

Taalia, Goddess of Peace
Epithet(s): The Last Song, Light of Hope

Rond, God of Battle
Epithet(s): The World Axe, The Dangerous One

The Trinity of Nourishment:
Spoiler: show
Koro, Goddess of Harvest
Epithet(s):

Gham, Goddess of Gluttony
Epithet(s):

Zeth, God of Famine
Epithet(s): The Brittle

The Trinity of Effects:
Spoiler: show
Llyndra, God of Poverty
Epithet(s):

Fethgolud, God of Wealth
Epithet(s):

Helusisis, Goddess of Charity
Epithet(s):

The Trinity of Transience:
Spoiler: show
Aedwyd, Goddess of Life
Epithet(s): Warmtouch

Xahaax, God of Death
Epithet(s): Chillfinger, The One Who Comes in Robes

Ixxas, God of Undeath
Epithet(s): The Red Shadow, The Unspeakable

The Trinity of Impetus:
Spoiler: show
Aellus, God of Light, God of Day
Epithet(s):

Thaerena, Goddess of Darkness, Goddess of Night
Epithet(s):

Dhiadus, God of Time
Epithet(s):

Trinity of Condition:
Spoiler: show
Dienisis, Goddess of Destruction
Epithet(s):

Creastus, God of Creation
Epithet(s):

Caos, God of Changes
Epithet(s):


There are also, of course, the Great Drakes. They actually came before the Six. I'll talk about their exact role later.

The Great Drakes of the Elements:
Spoiler: show
Fafnir, God of Fire
Epithet(s): The Flamefather, Elder Drake, Greatest Wyrm
SUCCEEDED BY:
Taalnir, God of Fire (Fafnir's heir)
Epithet(s): The Highest Flame, Son of Origin, Great Scarlet

Goryan, Goddess of Water
Epithet(s): The Waterwhisper, Great Azure

Raael, God of Earth and Stone
Epithet(s): The Earthshaper, Great Umber

Yiindyss, Goddess of Wind and Storm
Epithet(s): The Windspeaker, Great Viridescent

There are the three other original drakes, Naelyan, Grael, and Sairyss, but they are no longer worshipped.

And yes, Koro is named after Horo. There's a joke that Horo's name is actually Korbo, based on her chicken-scratch signature from the Amarty arc, so I put Horo and Korbo together.

There are also the 9 Realms, ruled by the 6. They look like this:

Image

Gahrd Aisen is the land of the living. If you want to think of it as super simple, is the planet. The long thing connecting it to six other realms is a river of souls, undeniably similar to the river Styx ot the Sanzu River, (currently) named the river Brahld. While leaving the world through this river a soul must eventually come upon the Great Fork. The Fork was once guarded by the now-God of Undeath Ixxas, once a mere pawn of the gods who made sure that all of the souls floating down the fiver ended up going down the correct branch of the river. His story is for another time. After passing the fork, a soul has 6 possible destinations:
Gwainohtrim, the Bastion of Heroes, where Taalia sends the sould of her most powerful champions, waiting to be reborn into the world if their services are ever needed.
Dirhyndrugg, the Bastion of Fiends, where Haxxas keeps his villains, vile dictators and terrible generals, for whenever he feels the need to forge a war.
Gel Eneth, where the most gentle and kind of people are rewarded with their hearts' desires.
Vanda Dor, where the most vile and wretched are punished for their misdeeds.
Darsza, where the countless normal people only overrun by their situation are given peaceful gardens to spend eternity in with their families.
And Prasza, a deep cold void only used to banish the most wicked of beings and souls.
On top of these 6 and Gahrd Aisen, there are Echedgeard, where the bright and kind gods reside. Ascaraithe is a deep pit where the wicked and dark gods reside.
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Re: Fono's campaign setting: Tarsius [WIP]

Postby Clow » Mon May 12, 2014 1:34 am

I doodled out a cooler looking representation of the 9 Realms. Have a shitty phone-camera picture.

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YAY ME.
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Re: Fono's campaign setting: Tarsius [WIP]

Postby Forb » Wed May 14, 2014 11:16 am

Clow wrote:I doodled out a cooler looking representation of the 9 Realms. Have a shitty phone-camera picture.
*clipped*
YAY ME.


AWESOME!
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Re: Fono's campaign setting: Tarsius [WIP]

Postby Clow » Sun May 18, 2014 8:16 pm

Good scan.

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Re: Fono's campaign setting: Tarsius [WIP]

Postby Clow » Fri Nov 24, 2017 2:49 pm

WHOOOOO 8-YEAR-OLD NECRO.

Did some touching up/stylizing on some things I found for fun.

Here ya go.

Image

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